package com.digitaldreamers.framework.activity;

import org.andengine.engine.camera.Camera;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.IResolutionPolicy;

public abstract class PortraitGameActivity extends GameActivity {
	@Override
	protected EngineOptions createEngineOptions(IResolutionPolicy resolutionPolicy, Camera camera) {
		EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.PORTRAIT_FIXED, resolutionPolicy, camera);
		return engineOptions;
	}
}
